How to distribute attribute points on level-up? Backgrounds matter since they affect the starting range of your attributes.Ģ.
Thus every talent star is equivalent to an additional 5 points in that attribute by the time you hit level 11, provided you level said attribute consistently.
Remember that each talent star increases the average gain of that attribute by 0.5 points per level up. What exactly you should be looking for here depends on each individual build. Finally, there are a number of traits which reduce your attributes – these may or may not be deal-breakers depending on whether the respective attributes are relevant for the build you’re aiming for, or whether you can outweigh these negatives with good traits, good starting values or particularly good talents.ī) When assessing whether a character is viable for a given role, look to his attributes, specifically talent star distribution and starting values. Asthmatic and Dastard are particularly nasty and should always be avoided Clubfooted is a no-go on builds which need to be mobile Irrational, Pessimist and Superstitious will harm any build which is meant to engage in melee and thus suffer frequent morale checks or be targeted by enemy mind spells. What is important to look for when recruiting new characters?Ī) Try out new recruits first and check for “dealbreaker” traits.