In the past, BioWare companions have often been cited as the most memorable parts of the studio's games, from Baldur's Gate II's Minsc to Mass Effect 2's Mordin (to name two of my all-time favorites). If so, we're guessing you've never been into pet classes, either.Ĭompanions are one of the long-standing features of BioWare RPGs they're both useful fighters who help keep you alive and persistent beings whom you get to know, develop relationships with, and affect in significant ways. After all, in MMOs we're so used to jaunting off into the wilderness solo without some semi-intelligent NPC tagging along for the ride, so for a game to inform us that we not only will have them but will have to use them all the time may feel odd. For those of you who have never played a BioWare RPG before (or any single-player RPG, really), the concept of 'companions' may initially strike you as strange.